The three instructional service librarians here have weekly meetings to talk about various instruction topics. This week it will be my turn to lead. I'm really looking forward to this because we haven't done anything very enlightening lately. However, I'm also nervous because I want to make it really good. I want to do something with game-based learning, but everything I'm finding in the literature revolves around video games.
I have been working with online games and will continue to do this. They have an advantage of giving the points fairly and keeping students focused on one task at a time. However, my colleagues can't create new games or even tweak the ones I already have. It seems like the term game-based learning shouldn't only apply to video-game-like instruction. Librarians somewhere have to be doing things along the Big Games line that doesn't require a librarian to have any special technology skills, just a lot of creativity.
I'll have to give this more thought.
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I have a friend who does quite a bit with gaming in academic libraries. In fact, she edited the book by that title that just came out. Her name is Amy Harris and she's got a blog here.
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